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Creepers are normal ghosts that appear in Luigi's Mansion: Dark Moon and Luigi's Mansion Arcade.

Information[]

Physical description[]

Creepers are gooey and gelatinous dark purple ghosts that are always stuck to the floor, making them bare a very similar appearance to Bogmire from the first game. They have two different sizes, but both look identical

Powers and abilities[]

Lmdmguide79

A Creeper trapping Luigi.

Creepers have infinite HP, because they are attached to the floor, meaning a Power Surge must be used to pull them off.

  • Puddle: Creepers can form into purple puddles, making them invincible.
  • Trap: These gooey ghosts love to cuddle and hold you tight. If Luigi steps to close to a bigger Creeper, it can trap Luigi inside of itself and continuously punch him from the outside as well as strangling him.
  • As smaller Creepers, they can grab Luigi by his shoe and an arm, dealing 1 damage over time.
  • Fusion: When broken up into two small Creepers, they can form into puddles to fuse back into a larger Creeper.
  • Ceiling Surprise: Creepers can hang themselves on ceilings, and can drop down when Luigi nears them.

Strategy[]

Here is the best strategy to deal with Creepers. When they appear, use either the Dark-Light Device, the Blow or Vacuum ability on the Poltergust 5000 (preferably the Blow or Vacuum as it can expose multiple Creepers easier and covers a wider range than the Dark-Light Device). If Luigi does get trapped in one, repeatedly press "B", to break out. Then charge up the Strobulb, to capture both at once. Whilst capturing one while it is large, it's best to charge up the meter to a Level 3 Power Surge to collect 3 Gold Bars, adding to 60G. This should be backfired if Luigi is about to be hit by a ghost. When fought alongside other ghosts, which are usually Slammers and different variations of Greenies, in some cases, it's better to capture the other ghosts first, and in other cases (specifically Expert ScareScrapers) it is best to capture them first.

History[]

Luigi's Mansion: Dark Moon[]

Dark Moon Quest[]

Haunted Towers[]

Creepers first appear in Luigi's Mansion: Dark Moon, and are introduced in the second mansion of the game, Haunted Towers. They are seen in the mission, Pool Party, in the West Bathroom, fought alongside two Greenies (one with sunglasses) and a Slammer. They are also common ghosts in Doggone Key, and are one of the few ghosts that will always appear in the mansion's bonus mission, Hostile Intrusion.

Old Clockworks[]

Creepers make an reappearance in the Old Clockworks, but only in the mission, Showtime, during the fight against the Overset Possessor. At 10:00, 5 Creepers appear during the wave.

Treacherous Mansion[]

Creepers do not make an appearance anywhere in the Secret Mine, but do reappear in the final mansion of the game, Treacherous Mansion. In A Train to Catch, if Luigi opens the fake door in the East Corridor, a two Creepers appear with a Strong Greenie. In the West Corridor, three Creepers are spread around in the room.

In Paranormal Chaos, King Boo creates a paranormal portal to unleash several ghosts and take over the Treacherous Mansion. In the Restrooms, Luigi finds one large Creeper and two small Creepers, which are mandatory to capture. On the Terrace, during the large waves of ghosts being unleashed, 3 small Creepers will also appear, aiding the other strong ghosts. This is also their last appearance in the Dark Moon Quest.

ScareScraper[]

In ScareScraper, Creepers appear as common ghosts. They usually appear in two and with other ghosts such as two Greenies with sunglasses, or equipped with an object, (melons, jack-o'-lanterns, coal, etc.), two Slammers or a Greenie and a Slammer. If two or more Luigis are in a ScareScraper, a Luigi can use the Strobulb on a Creeper trapping another Luigi inside of them to free that Luigi. Escaping the Creeper's attack also causes it to split into smaller versions of themselves. Once smaller, they can be sucked up without a power surge. The small Creepers can also form back together if Luigi is not quick enough to capture them. Creepers do not split into two if a player starts sucking up the Creeper in after flashing it while it is trapping a Luigi. If a normal Creeper is summoned by Primordial Goo, and Luigi frees himself from it, it will disappear instead of breaking into smaller ones. Small Creepers are also summoned by Creeper Launchers.

Luigi's Mansion Arcade[]

Creepers reappear in Luigi's Mansion Arcade. Unlike their Dark Moon counterparts, Creepers have a set amount of HP, having 12 HP. When hit with the Strobulb, it spilts into multiple Creepers, splitting into 2 when hit once, then the amount doubles by each time until they have 1 HP left. Their health is also divided by half each time. They can be captured once they have 3 HP left.

Gloomy Manor[]

If the route to the 2nd floor of the Gloomy Manor is taken, Creepers can appear in the Parlor.

Old Clockworks[]

In the Transportation Hall, Creepers, alongside Greenies, Strong Greenies, a Slammer and a Strong Slammer prevent Luigi from capturing the Gobber.

Mission appearances[]


Profiles and statistics[]

Ghost Container description
Flag of USA "These gooey ghosts just love to cuddle, and they'll never want to let you go. But after the Dark Moon broke apart, they forgot about the cuddling part. Watch out for them on floors and ceilings!"
Flag of Europe "These gooey ghosts love to cuddle and hold you tight. But when the Dark Moon broke apart, they forgot about the cuddling part. Watch out for them above and below!"

Species[]

Variations[]

Dark Moon Quest[]

  • Puddle form
  • Small Creepers

ScareScraper[]

Gallery[]

Sprites[]

Screenshots[]

Luigi's Mansion: Dark Moon[]

Luigi's Mansion Arcade[]

Trivia[]

  • Creepers, Gold Greenies and Strong Hiders are the only ghosts not introduced through a cutscene.
  • The Creeper's abilities of hanging from ceilings is a major reference to Ceiling Surprises from the first game.
  • Creepers are the only common ghost to lack a Strong form. This is due to Creepers having infinite health.
    • Creepers are the only common ghost to have two standard forms, which are the different sizes.
  • In Rush and Polterpup ScareScrapers, if Creepers appear in a room, and the Luigis clear the objective without capturing them, and go into a room that Creepers are in, they will disappear. They also make a sound effect while disappearing that is never heard in the Dark Moon Quest.
Luigi's Mansion: Dark Moon
Game Modes ScareScraperDark Moon Quest
Characters LuigiMarioPolterpupProfessor Elvin GaddToad
Objects Balloon BerryBillClock HandCoinDual ScreamDark MoonE-GateGearGemstoneGold BarGold BoneHeartKeyMoneyParanormal PortalParanormal ShieldParascopePixelatorRed CoinRibbonRobombRotorSpecial CompassSpike Ball PlantTreasure ChestVane
Poltergust 5000 Dark-Light DeviceFlashlightStrobulb
Ghosts BooCreeperGobberGold GreenieGreenieHiderMummy GreeniePolterpupsSlammerSneakerSpirit BallStatue Armour GhostStrong GobberStrong GreenieStrong HiderStrong SlammerStrong Sneaker
Bosses Ancient PoltergeistBig BooGrouchy PossessorHarsh PossessorKing BooOverset PossessorGhost BrothersShrewd PossessorStrong PoltergeistThe Three SistersTough Possessor
Non-ghost enemies BatBeetleCrowCarnivorous PlantFrigid BeetleFrogFuzzballMouseOrange FlowerRobotic BombSpiderTrapdoor
ScareScraper Ghosts AweberryAwelligatorBad-mintonBanegalBeetle WhispererBig PolterpupBlimp ReaperBlobberflyBlue PimpernelBomb BrotherCaweClown FishyCold CatcherCreeper LauncherDaisyDreadonflyFootbrawlFreaker SneakerFright FlyFright KnightGoolfGo-BeeHorrorcaJack-goo-lanternLady GugLeoprankPink ZinniaPondguinPrimordial GooScareamblesScarsScoolScornSoccer BallShriek SharkSpooky SpookSpookumberSun FlowerTerrible TeleporterTerrorangeTether JacketThe BrainVioletWurdleYukata BallZebrawl
Rooms Gloomy Manor BalconyBedroomCellarCoatroomCommon HallDining RoomEntranceFoyerFront YardGarageGuard HallKitchenLabLibraryLobbyMaster HallMudroom •  Mudroom ExteriorParlorPatioRaftersSecret PocketStudioStudyUnder the Stairs
Haunted Towers Botany LabConservatoryCourtyardCrow's NestCryptEast HallEerie StaircaseFamily RoomGardenGardener's DwellingGardener's LabGreenhouseHaunted Towers EntranceHollow TreeHydro GeneratorLaboratoriesLoungeMaintenanceOld GraveyardPlant NurseryRooftop PoolRumpus RoomSeedling LaboratorySewerSkybridgeSolariumTool ShedToolshed StairsTower LobbyTree HouseTree RootWater SupplyWest BathroomWest BedroomWest GardenWest Hall
Old Clockworks AntechamberBelfryBelfry ClockCanyon HallCanyon NarrowsCanyon StairsCargo RoomClock Tower GateClockmaker's ChambersClockworks CourtContainer YardCrank RoomDrafting OfficeFinishing RoomGear ChamberKiln RoomMaintenance HubMovementsPit SlideQuarryRoundhouseRoundhouse PitService ElevatorStorage RoomStorm CellarSynchro GantrySynchronization RoomTombTransportation HallWarehouseWorkshop
Secret Mine AirwayBasinChaletChalet ApproachCinder MineCoward's ChasmCrossroadsCrystal QuarryDeep HallDrift HallFrozen PitFishing HutGondolaHigh WiresIce LakeMaintenance RoomPit MineProspector's CrossingShaftSkip SlopeSmokehouseSmuggler's HideoutTerminalUnder the IceWorkshopWorkshop Landing
Treacherous Mansion Ancient ExhibitArchivesAviation ExhibitBottom of WellCeremonial ChamberCliffsideDark Age ExhibitDungeon CellsEast BalconyEast CorridorEast GalleryFront EntranceGargoyle RoofGrand EastGrand WestGuard TunnelHaunted CatacombsIce Age ExhibitInner CourtyardJungle ExhibitKitchenNautical ExhibitRestroomsSpace ExhibitStudyTerraceTrain ExhibitUnderground LabVerandaWest BalconyWest CorridorWest Gallery
King Boo's Illusion ???
Others Beta ElementsBunkerCurseDamageGood Night!HPParanormal DimensionVaultEvershade Valley
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